When you open it, shoot the barrel to see those 2 Zombiemen go to Kill the 4 Shotgun Guys,4 Zombiemen, a Demon,Ī Spectre, and an Imp in here, and go left, following the hallway intoĪ door. Go up the stairs, kill 5 Imps, and go into the exit room (E). Walk into the central section and some stairs will begin to rise up. You should now find yourself in a large room with pillars, 5 Zombiemen, and 7 Shotgun Guys (D). There is a blue door here go through it and kill 2 Imps, 4 Shotgun Guys and 4 Zombiemen and enter one of the passageways on the opposite side of the room.
Return to the large room just north of the start point. When you pick this key up, the lights in the passageway will turn off. Turn left and follow the passageway along until you find a blue key and 2 Zombiemen (C). Travel to the opposite side of this area and past some computers killing 3 Shotgun Guys, a Demon and a Zombieman. Walk straight on, through another door, and turn right into a room with a donut-shaped walkway above some slime with 3 Shotgun Guys, 3 Imps, 2 Demons and 2 Zombiemen (B). Sector numbers in boldface are secrets which count toward the end-of-level tally.įrom the start point (A), go through the first door and turn left. Map of E1M3 Letters in italics refer to marked spots on the map.